KRL is an ERC-20 token, on-chain since 2018 and deployed on four networks. No new KRL will ever be created. Inside KryllOS, it pays for what the marketplace sells and for the optional paid features of KryllOS. Every marketplace purchase is shared between its creator, the growth of the ecosystem and Kryll.
- Ticker
- KRL
- Standard
- ERC-20
- Max supply
- 49,417,348
- On-chain since
- 2018
- Networks
- ETH · Base · Arb · OP
- Buys
- Store items · paid features
One purchase, three shares.
KRL is the currency of the Kryll marketplace, the store where the community publishes bots, custom blocks and apps. Every purchase is split three ways: the largest share goes to whoever built what was bought, another funds the growth of the ecosystem, and the last funds Kryll. No new KRL will ever be created.
Where a marketplace sale goes
- CreatorGoes to whoever published the bot, the block or the app. Publishing is how you get paid for a strategy that works.
- Ecosystem growthFunds marketing, partnerships and community programs, including rewards for contributions to the ecosystem. Kryll may also use all or part of it to burn KRL.
- KryllFunds the development, maintenance and operation of the platform. It is why KryllOS takes no subscription and no trading commission.
Four things KRL is not
Not required to use KryllKryllOS is free and always will be. The editor, the backtest engine and everything else that ships work without ever holding a KRL. The token pays for items in the store and for optional paid features.
No new tokensThe supply has been capped at 49,417,348 since 2018, and no new KRL will ever be created. What the marketplace shares out is KRL somebody spent in it, never KRL created to pay for it.
Not an incomeHolding KRL earns nothing by itself. It gives no right to a share of what the marketplace sells, nor to Kryll’s revenue.
Not a cut of your tradingNo subscription, no trading commission taken by KryllOS, no cut of your P&L, and KryllOS never holds your funds. KRL only moves when you choose to buy something: an item in the store, or an optional paid feature of KryllOS.
What the token pays for
- KryllOS SystemThe desktop itself: windows, apps, and a store to install them from.
- Drag-and-Drop EditorCompose a strategy from blocks, wire them up, read the result out loud.
- Backtest EngineReplay a strategy against real market history, order by order.
- MarketplaceInstall what the community published, or publish and get paid.Soon
- KryllOS SkillLet Claude Code, Codex or Gemini build and backtest your strategies.
The product comes first.
KRL is what the store runs on. The store runs on things people build, and the thing that builds them is free to download today.